Welcome,
The next thing you're going to see is a summary of my experience as a web and mobile app developer
About Me
My experience has largely been in finding solutions and developing features for existing products. I am very good at team communication, very responsible and disciplined. I currently work with a freelancer and I also teach classes through a web platform where I teach flutter and other technologies. Based on my experience, it is very easy for me to learn any new technology. I am not intimidated by learning and taking on challenges.
Skills
- JavaScript
- React.js
- Node.js
- HTML/CSS
- Next.js
- Flutter
- Git
- RESTful APIs
- Supabase
- Firebase
- SQL
- Agile Methodology Scrum
Work Experience
Flutter developer
Netforemost 2023-2024
Initial configuration of a cross-platform project, state manager block and riverpod
CEO
BTM Studio 2020
Startup dedicated to the development and marketing of digital products
Education
Systems Engineering
University of Andes ULA Mérida Venezuela
2013 - 2024
Projects
Ok Gastos
A personal finance app using Flutter, SQLite, and GetX
TaskFlow
An app for project management developed in collaboration with other developers, where we worked together for approximately 4 months and used Firebase and Riverpod.
![Flutter Icon](/_next/image?url=%2Fflutter.webp&w=384&q=75)
I got to know Flutter due to the need to create applications for Android and iOS. There were other alternatives, but the reason I chose to learn and specialize in Flutter was because of its organized community, the continuous maintenance and updates that the framework receives, and how impressively well it works on Android and iOS. Above all reasons, the ease and speed of creating beautiful applications, comfortable for the end user to handle, and with wide design flexibility that allows you to implement any attractive and modern design.
I met Flutter in 2020, I started programming 10 years ago in college in c++, then I was learning to create video games and it was in 2022 that I managed to publish my first video game on the google play currently available, it was made with the Game Maker 1.49 graphics engine and updated to Game Maker 2 so that the application was available for modern architectures.
![3g Fire Ball screenshot](/_next/image?url=%2Fjuego.webp&w=3840&q=75)
![Go to Google Play](/_next/image?url=%2Ficono-juego.webp&w=256&q=75)
In the process of publishing my game, I began to learn about Android. Thanks to my previous programming knowledge, it was very easy for me to learn to create Android applications. Later, I moved on to Flutter and have been using it to this day.
Day by day I program, I have personal projects that I need to maintain, I teach classes providing support to other programmers, I have done several jobs as a Freelancer finding solutions by connecting APIs, setting up servers, finding faults in the programming logic…
![screenshot app mobile](/_next/image?url=%2Fimg1.webp&w=640&q=75)
![screenshot app mobile](/_next/image?url=%2Fimg2.webp&w=640&q=75)
![screenshot app mobile](/_next/image?url=%2Fimg3.webp&w=640&q=75)
![screenshot app mobile](/_next/image?url=%2Fimg4.webp&w=640&q=75)
I purchased five Flutter courses, completed them, totaling over 120 hours of Flutter content. It took me 4 months to finish, during which I created more than 24 apps. Explored various functionalities including REST APIs, maps, sensors, databases, and connections to Firebase, Supabase, and AWS. 🚀📱💡